
5 which means how I mentioned the half-length of a Frame (24FPS 1/48s, 25FPS 1/50s, 30FPS 1/60s…) Which is the setting most cameras also have by default. You can set the amount of time the light hits the sensor per Frame with the Shutter Option. The longer the time is the light can hit the sensor, the more Motion Blur you will get and vice versa. With 25 Frames it is 1/50 second, with 30 frames it is 1/60 and so on. This means if you’re filming with 24 Frames per second, the period of time in which the light hits the sensor is 1/48 second. Which in real life happens because the Camera captures the light through a small period of time. Meaning not on the same level as the scene.The Motion Blur is a build-up of two effects, the first one is called Shutter. Located in front of the object, a bit to the right or the left of the camera. It is the strongest light on the scene that gives most of the light and the most prominent shadow. The main light is also known as a Key Light. I have deleted all lighting from the scene, so we would only use the Three-point one. It is used everywhere: movie industry, photography, 3D design, and more.Īs comes from the name, Three-Point Lighting utilizes three lights.

Three-Point Setup is the most commonly used lighting setup.

So how should your lighting setups look and what should you do? This is a very big topic that we definitely can’t cover as only a section of this article, but we can talk about the Three-Point Lighting at least. This was only a single light, but what about more? Usually, scenes are not lighted just by a single lighting source. I can not stress enough how important it is to have shadows on your scene. Shadows bring volume to our objects, help them stand out, and understand their 3D shape on a 2D image.
